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Borderlands Forum

Gun Types


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Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
1 Oct 2012 at 09:37
Over 12 years ago


#1

I found an interesting page on gun types here.

Maximus Avatar 
Maximus
2157 posts
Chosen One
3 Oct 2012 at 11:49
Over 12 years ago


#2

So many guns its hard to know which ones to use.

I am really enjoying it though and glad we managed to sort out our co-op characters last night after we jumped ahead a bit.

So i think we need to complete all the missions we have at the moment before we pick anymore up clear the mission log a bit what do you think?

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
3 Oct 2012 at 12:47
Over 12 years ago


#3

Originally posted by Maximus:
So i think we need to complete all the missions we have at the moment before we pick anymore up clear the mission log a bit what do you think?


Yes that is definitely a plan as we already have loads of missions to do!

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
4 Oct 2012 at 11:42
Over 12 years ago


#4

Here is another useful link regarding guns (and equipment in general) that explains what some of the obscure affixes on stuff means:

Clicky me

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
7 Nov 2012 at 07:17
Over 12 years ago


#5

Just thought I would write up a quick summary of the gun types in Borderlands 2, based on my experiences with the game:

Bandit
Works well with: Anything
+ Large clip size.
- Long reload times.

Dahl
Works well with: Pistols, shotguns, smgs, assault rifles
+ Burst-fire while zoomed.
+ Low recoil.
- Burst-fire while zoomed does not work too well with sniper rifles.

Hyperion
Works well with: Anything (I generally avoid these)
+ Stability increases with each shot fired.
- Terrible stability until a few shots are fired.

Jacobs
Works well with: Pistols, shotguns and sniper rifles
+ Very accurate.
+ Fire as fast as you can pull the trigger.
+ High base weapon damage.
- Lot's of recoil.
- The semi-auto nature of these weapons means assault rifles/smgs are not fully automatic.
- Generally have smaller magazine size than that of other manufactures.

Maliwan
Works well with: Anything
+ Come with elemental damage as standard.
- Base weapon damage is usually lower than that of other manufactures.

Tediore
Works well with: Anything, but the use for sniper rifles is limited
+ Throw the weapon when reloaded - which explodes. The more ammo left in the magazine, the more damage it does.
+ Quick 'reload' speed.
- Lose all remaining ammo in clip when reloaded.
- Danger of damaging self with the explosion.

Torgue
Works well with: Anything
+ Deals high explosive (splash) damage.
- Bullets / projectiles move quite slow.
- Can never spawn with additional elemental damage effects.

Vladof
Works well with: Anything, but rocket launchers and sniper rifles work especially well
+ High fire rates.
+ All Vladof RPG's spawn with 'Use less ammo per shot'.
- Assault rifles need time to 'spin up', since they are basically mini-guns.

Last edited 12 Nov 2012 at 09:31.

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By James (Jimbobslimbob) Compton