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Subnautica


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Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
13 Apr 2016 at 10:34
Over 9 years ago


#1

Just posting up this link here because Greg is a lefty fag.

Looks interesting, although we do have a lot on our plate at the moment anyway - we have all these games but never seem to play them. I wonder if a "hold off" strategy should be adopted until we have had our feel of them...

Examples of stuff yet to (or continuing) play:

- A:CM with the shiny new mod
- Red Solstice
- Vermintide
- Planet Explorers
- The Division
- Medieval Engineers
- Project Zomboid
- GRAV (was mentioned by you's two)
- Warframe (was mentioned by G-Man and myself)

Last edited 13 Apr 2016 at 10:47.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
13 Apr 2016 at 10:36
Over 9 years ago


#2

Errr, it's NOT multiplayer. :-( 

Pass.

Gregory Avatar 
Gregory
2617 posts
Chosen One
13 Apr 2016 at 11:38
Over 9 years ago


#3

O tits, good spot. Jen pointed it out yesterday for something for us to play, I suppose she forgot to check if more than one person could actually play it.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
13 Apr 2016 at 11:48
Over 9 years ago


#4

Yeah, it's a bummer since it actually looks really good.

Gregory Avatar 
Gregory
2617 posts
Chosen One
13 Apr 2016 at 12:22
Over 9 years ago


#5

It does. I don't suppose there was any details saying that they were going to add multiplayer later were there?

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
13 Apr 2016 at 12:24
Over 9 years ago


#6

Read the link you slag - it explains it all there.

Gregory Avatar 
Gregory
2617 posts
Chosen One
13 Apr 2016 at 12:30
Over 9 years ago


#7

I cant Greg, that was why I didn't post one in the first place.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
13 Apr 2016 at 12:31
Over 9 years ago


#8

Not even the one about multiplayer? Jeez, do they let you see anything?

Adding multiplayer support to Subnautica is something we would love to do. In fact, the game was originally conceived of as a co-op experience. However, as we started to develop the game, we skipped multiplayer to be able to release the game faster.

Now we find ourselves in a difficult situation: we all really want co-op player, but adding it would take us many months of work. We almost have to start over from the beginning, as it affects everything. If our small team decided to add multiplayer right now, we probably wouldn’t be able to improve any other aspect of the game for a very long time.

So we’re not sure what we’re going to do, but we’re not working on multiplayer right now. The most important thing is to make sure the exploration, crafting and creature experience is working well. Maybe before v1.0 we’ll figure out a way to hire another team to help us with networking, or maybe we’ll release a new version of the game later that supports co-op (like Klei did with “Don’t Starve Together”).


Gregory Avatar 
Gregory
2617 posts
Chosen One
13 Apr 2016 at 13:47
Over 9 years ago


#9

Proper nanny state here. Anyway bit of a shitter they didn't start with the multiplayer game, seems like they have Greged up a bit there. 

Maximus Avatar 
Maximus
2157 posts
Chosen One
13 Apr 2016 at 15:01
Over 9 years ago


#10

No wonder you were drawn to it

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By James (Jimbobslimbob) Compton