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Dying Light
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Last edited 10 Apr 2015 at 11:49.
Last edited 10 Apr 2015 at 12:48.
Last edited 14 Apr 2015 at 15:49.
So i finished this last night is very good and don't worry the zombies in Old Town (second map area) are a lot harder than the first and night time is brutal. Although you get better weapons they still break pretty quick i am enjoying the medievil long sword at the momentI noticed you been plugging that quite a bit. I am kind of in two minds about the whole killing Z's getting easier (too easy) in this game. On the one side it's cool, but on the other it seems to wreck a great mechanic in the game - one that it does really well. I am half tempted to suggest that we don't use your uber-weapons for our co-op game Meg, as it could ruin the beginning (especially for Greg who hasn't played it yet)... what you rekon?
I also saw they have released the game on the workshop so mods well be coming soonSaw this too, thought that was pretty damn awesome - can't wait to see what marvellous things people come up with for it.
So i have a supply of better weapons for our coop game if we want to do that but they will break quick until we level up and can fix them better. Are we going to start our coop game on Friday my coop character is ready to go?My co-op character is ready to go as well, so whenever really. It's a bit of a shame we haven't got a 4th person like ol G-Man to go through it with us but hey-ho. If we get the time I would also like to try out Running with Rifles, or failing Friday then maybe a day during the week? Just remember I am off on holiday next week so if not this week it will have to wait for a bit.
Last edited 15 Apr 2015 at 13:49.