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Server Commands (FLHOOK)


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Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
9 Oct 2011 at 19:49
Over 12 years ago


#1

With the addition of FLHOOK 1.6.1, some additional functionality has been brought to our server. The extract below has been taken from http://www.discoverygc.com/wiki/index.php/Server_Commands (where a complete list is available) and contains some of the more useful player commands now available:

Miscellaneous Commands
--------------------------------
/h or /help Displays all currently available server commands, on the Official Discovery Roleplaying Server. Note: due to some FLHook issues, Discovery RP server is currently using a manual list. Occasionally this list may not be complete.

/renameme <new_name> Changes the name of the character. Costs 2 million credits. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. This command can only be used once every seven days for any one character. There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits.
/set movechar Creates a code to allow the movement of the character this command was used with to another account. This code is valid for one transfer only.
/movechar Transfers to the account of the character currently being used. Costs 2,000,000.
/stuck Moves your ship 10m so 'un-stick' you from bases. Only works when your speed is low.
/droprep Lowers your rep with the faction you have an affiliation with to 0.59 bars, costs 350,000, you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.
/autobuy [<on/off>] Let's you specify which Items should be purchased automatically after you land.

Options :

info - displays current autobuy settings
missiles - enable/disable autobuy for missiles
torps - enable/disable autobuy for torpedoes
mines - enable/disable autobuy for mines
cd - enable/disable autobuy for cruise disruptors
cm - enable/disable autobuy for countermeasures
reload - enable/disable autobuy for nanobots/batteries
all - enable/disable autobuy for everything

Note: Autobuy settings are saved for each individual character.
Example: /autobuy all on (sets autobuy on for all items)

/coin Flips a coin and reports the result to all ships within 6km.
/dice Shakes, rattles, rolls the dice and reports the result to all ships within 6km.
/id Displays your own ID number.
/ids Displays ID numbers of all online players.
/ping Displays the statistics of your connection (ping, packet fluctuation, packet loss)
/ping$ Displays the connection statistics of other players. You can get ID numbers by using "/ids" command.
/pingtarget Displays the connection statistics of the currently targeted player.
/pos Displays your exact position in system coordinates. The second coordinate is height from the system plane.
/time Shows current time in Sirius Mean Time. Useful for Screenshots.

Chat Commands
--------------------------------
/h Shows help, same as /help and /?
/s = /system Send to the system chat
/l = /local Send to your local system chat
/g = /group Send to your group
/setmsg Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in this tag will be replaced with the current target name. If a #c tag is in this tag will be replaced with your current map grid location.
/showmsgs Show the message slot contents
/ Send the message N to system chat
/l Send the message N to local system chat
/g Send the message N to group chat
/t Send the message N to the current/last target
/t = /target Send to your last selected target
/r = /reply Send to the last sender of your last private message
/pm = /privatemsg Send to ; if is offline the message will be delivered when they return
/fm = /factionmsg Send message to all characters containing string in their names (like [RM]).
/lastpm Shows the last pm sender and current/last selected target

Inline Commands
--------------------------------
Showing your location If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:
/setmsg 1 Neural-network communications test. Transmitting from approximately #c

And then type '/1' and it'll send on the system chat:
{Your character name}: Neural-network communications test. Transmitting from approximately G-7
Showing your target If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:
/setmsg 2 Neural-network communications test. Hail #t

And then type '/2' and it'll send on the system chat:
{Your character name}: Neural-network communications test. Hail {target selected}

Chat Option Commands
--------------------------------
/ignore [] Ignores chat/messages from a certain player

Options : Name of the character you want to ignore. It's case insensitive. Options (not a mandatory parameter):

p - only affects private chat
i - only partial match of , e.g. "ooRP|" for "ooRP|Pie-Rat"

Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with "ooRP|")
/ignorelist Displays list of ignored players.
/delignore [ ...] Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...
/set chattime <on/off> Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.

Grouping Commands
--------------------------------
/i or /invite Invites a player to your group using his character name.
/i$ or /invite$ Invites a player to your group using his ID number.
/fi = /factioninvite Send an invite to all characters containing string in their names (like [RM]).
/j = /join Joins to 's group if you have been invited to the group.

Cash Transfer Commands
--------------------------------

Note: It is recommended that you type these in the Console chat, so that other players do not see the account codes, character names, or amount that you have typed if you misspell the command. It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player "steals" your account code or money. Use at your own risk. To access the "console chat", push enter like normal to go to chat mode, then use the arrow keys to scroll up from "system chat".

If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.

/set cash <code> Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.
/drawcash Draw the cash from with the set using /setcashcode
/showcash Show the cash balance for with the set using /setcashcode
/givecash [anon] Give the cash to ; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.

In-game Mail Commands
--------------------------------

/pm Sends private message to a character. It will be stored in their mailbox if they are not online.
/pm$ Same as /pm but the character is determined using the client-id. The player has to be online for this to work. You can find a list of client-ids by typing /ids.
/mail This command checks your mailbox for messages and can be used to view your messages.
/maildel The command deletes a message from your mailbox.

Last edited 30 Aug 2013 at 08:42.

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By James (Jimbobslimbob) Compton