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Homeworld Franchise Bought By Gearbox


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Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
3 May 2013 at 11:33
Over 12 years ago


#41

No I suppose I didn't. Overestimating you is a common misconception among those of us with even the smallest shred of sanity
sanity

left. Bur?
Bur?



Gregory Avatar 
Gregory
2617 posts
Chosen One
3 May 2013 at 11:57
Over 12 years ago


#42

Quack

josepi855 Avatar 
josepi855
72 posts
Newbie
4 May 2013 at 20:09
Over 12 years ago


#43

Greg is definitly the one with no parachute!

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
4 May 2013 at 22:51
Over 12 years ago


#44

Amen to that! ;-)

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
28 Jan 2015 at 09:40
Over 10 years ago


Gregory Avatar 
Gregory
2617 posts
Chosen One
28 Jan 2015 at 11:20
Over 10 years ago


#46

Pants, another one I have to try and remember to look at when I get home.

Gregory Avatar 
Gregory
2617 posts
Chosen One
11 Feb 2015 at 08:29
Over 10 years ago


#47

I am having to restrain myself from the pre-order button on this one. After that last debacle I am more than a little reluctant to take the plunge until I have seen a few reviews.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
11 Feb 2015 at 08:55
Over 10 years ago


#48

Ha, yeah I have tended to steer clear of any pre-ordering since the A:CM debacle. This is Gearbox as well so you have to be doubly careful!

Gregory Avatar 
Gregory
2617 posts
Chosen One
1 Sep 2015 at 16:09
Over 9 years ago


#49

Been having a bit of a dabble at this and really found it to be good fun. I have only played Homeworld 1 re-mastered at the moment as I preferred it to number to (the squad system got on my tits a bit)

With the first game I used to like doing carrier only skirmishes (this was removed for number 2 - GAY) as the limited unit types the carrier can produce made the battle more tactical.

In this one you can have any of the four factions i.e Kushan  & Taiidan (the two from the first game) / hiigaran & vaygr (the good and bad guys from the second game) in one skirmish - good times.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
2 Sep 2015 at 07:59
Over 9 years ago


#50

Yes, from the reviews I read, it sounds like they messed up on formations and stuff in this one though - using the crappy method that number 2 used instead - meaning other than looking different - formations do nothing. Everything I read suggested they had opted to emulate number 2 instead of one where gameplay differed - a real shame.

Last edited 2 Sep 2015 at 08:00.

Gregory Avatar 
Gregory
2617 posts
Chosen One
2 Sep 2015 at 08:26
Over 9 years ago


#51

Yea that is a bit of a shame, I was sort of hoping  that someone might have modded it by now but no such luck. That said I haven’t found that it distracts too much from the game as the sphere formation is the one that’s most fucked up and I never used that one anyway.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
2 Sep 2015 at 08:55
Over 9 years ago


#52

You know more than I do, I am simply stating what I had read in reviews - and the biggest issues that people had with it was that it emulated number 2 more closely than one. I do want to get this game, but it will have to wait I'm afraid. What with our man trip and just buying Sword Coast Legends, I cannot afford any more games for a while.

Examples of the things I had read:
- They removed the ballistics system. Ship attacks are all random-number generator rolls now.
- They removed the ship tactics. You can't select aggressive or evasive tactics anymore.
- Formations still exist, but they don't actually work.
- Unit pathfinding is pathetic. Ships can get stuck easily.
-removing formations
-removing stances
-removing fuel for strike craft
-reworking repair mechanics (repairing is now not feasible in combat, it's more meant for between battles)
-making diffculty scaling much more aggressive
-replacing the ballistic simulation for random number generation combat
* They picked the wrong engine. If it was at all true that they could not do a remaster of both with each their own engine, I would've picked HW1 over HW2 every day and twice on sunday, From my perspective, it would've made their job easier: just dumb down the HW2 races/campaign to ignore the superior HW1 formations and strafing and ballistics, et voilá, HW2 on HW1 engine. Besides, this argument reeks: they went to the trouble of completely redoing/reinventing the HW1 campaign and ships and balance on a HW2 engine... and that was somehow less effort than simply keeping those parts of the existing source code unchanged? Hogwash.

* They picked the wrong UI. Yes, it took a few moments and maybe a peek at the manual to figure out how to call up the HW1 UI, but the almost entire absence of it made Space(tm) feel Real(tm). I agree that the research/build/launch dialogs would have benefited from an overlay implementation, but functionally they worked much better than HW2.

* They picked the wrong camera movement. In HW1, when rotating the camera with right mouse click, the pivot point is the ship or object you focused on. This feels utterly natural, because that is what focus means: maintain your view on your point of interest while rotating to get an overview of all that surrounds it. In HW2, the camera instead pivots on itself. Aside from breaking immersion (wait a minute, am I part of this story, or am I filming it?), it does not maintain focus on what you told it to. Homeworld is not an FPS!

* They killed the AI in so many ways. Strikegroups break formation the moment they start moving, or never form up the way it was intended in the first place (sphere guard, anyone?), broken pathing makes ships get stuck in places, ships forget halfway what they were ordered to do and need to be reissued so they don't either stop in the middle of nowhere or decide to do some suicide move on their own.

* The remastered graphics and sounds, while pretty and certainly a significant step up from the originals, end up being underwhelming when compared to community mods like Complex which have been available for years.


And as if messing up the Remastered versions wasn't enough:

* They messed with the 'Classics'. Yes, they included a 'Classic' version that supposedly kept the original experience intact for those who may not like all the changes in Remastered. Which I would've been happy with, except... they kept the bugs/shortcomings intact (no widescreen/high resolution support unless hacked through registry), but they messed with things that should and could have been left alone (load/save no longer compatible with original savegames; LAN multiplayer removed; D3D/sw rendering removed).


Last edited 2 Sep 2015 at 08:57.

Gregory Avatar 
Gregory
2617 posts
Chosen One
2 Sep 2015 at 09:10
Over 9 years ago


#53

I would defiantly agree with some of those points but some of the bits must have been addressed in subsequent patches. The aggression stance is in there now, the camera is that same as I remember it and the repair does seem to work.

The removal of fuel I didn’t like, but then there is a mod that puts that back in which is nice.

I didn’t  know about the ballistics system, I have seen a mod that put that back in but wasn’t sure what it was. Might have to drop that one back in next time I play.

Still well worth a pop when you get the spare funds.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
2 Sep 2015 at 09:13
Over 9 years ago


#54

Yes indeed, I was still interested in it, despite some of the things people had said about it. If there are indeed mods that fix all these issues then that is clearly the way to go. I'll pick it up when it's cheap at some point.

Gregory Avatar 
Gregory
2617 posts
Chosen One
23 Mar 2016 at 12:13
Over 9 years ago


#55

Changed my mind on this, it is utter bollocks. I gave up after getting to the forth mission.

- Harvesters get suck on asteroids all the time, and there only fucking job is to harvest asteroids.

- The ships just wonder off on their own.

- The formations might as well not be there; they break out the second you make contact so instead of the 1999 game where you could actually orchestrate, in this one you may as well just select all units then click on one enemy.


Glad I only paid £6 for it. I really can’t be arsed to give gearbox any or money for churning out shit. 

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
23 Mar 2016 at 12:39
Over 9 years ago


#56

Oh dear, does sound shit. Although to be fair, I had been put off by a lot of negativity surrounding this as well. Gearbox certainly is gaining a reputation for churning out shit. I wonder how BL3 will be.

Anyway, thanks for the heads-up. I will avoid it.

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By James (Jimbobslimbob) Compton